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Videogames
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Games: Contact

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Games: Pro Gallery
Garganta is a fast-paced platformer with a setting and art style inspired by the works of Tsutomu Nihei and M. C Escher, as well as other medium like Metropolis (1927), Eraserhead (1977). Players will be able to explore expansive megastructures spanning that evoke oppressive sentiments while still being beautiful.
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Garganta was my final project at University. I did level design and environment art for Garganta. The team I worked with on this project are all amazing and it was an honour to make this game with them.
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Lost in Trainstation
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Games: Work
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I was part of the design team for Lost in Trainstation. I had the role of level designer and was one of the 3D modelers.
Games: Welcome
Robot Fighting Arena Diorama
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Games: Work
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Monoculus
A game I helped make in Dreams on the PS4. I cannot link it directly from here but I have some Photos.
The player must traverse the level by running, jumping, and hiding from the giant eyes' gaze. We designed the game as a group of 6 and were given two weeks to create a game. I was part of the environment art team, getting to create assets used throughout the game.
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Games: Pro Gallery
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